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    Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. v=d SXk Io Yc Rz I https://drive.google.com/file/d/0B6vu EQgl T0my NTd YVGpn U3g5Zz Q/view Troubleshooting: https://drive.google.com/file/d/0B6vu EQgl T0my NTd YVGpn U3g5Zz Q/view Desolation is a Arm A III modification made by OPTi X Special thanks to the developers of the following mods: (Modified) Ryan's Zombies and Demons, Sam's Weapon Pack, HLC Weapon Pack, RLS Vehicle Pack, Community Upgrade Project Terrain Pack, Community Upgrade Project Vehicle Pack, Community Upgrade Project Units Pack, XAM Environment Sounds, x Cam, FDF Podagorsk, LAxemann's Mount, Hidden Identity Pack, TRYK Clothing, Taviana 0.3.8.1 ( ORIGINS Mod PATCH 0.57.04 [FIXED] - Hopefully fixed a bug where you could respawn after death with full gear - Fixed a bug where you could access a houses inventory - Fixed a bug where you would spawn with military gear PATCH 0.57.03 [CHANGED] - Specific loot spawn rates have been increased PATCH 0.57.02 [FIXED] - Bug where side chat would still be enabled - Bug where players would respawn at their old position [CHANGED] - Lowered loot spawn rates - Spawn points on Napf PATCH 0.57.01 [ADDED] - Napf has been added to the map pool - You can now manually save the storage containers of buildings - Added AUG variants to US helicopter crashsites - Added new clothing and backpacks - Flies now appear on corpses (sound effect not implemented yet) - You can now disable various ambient sounds by pressing F7 (game session bound) - Added blur effect to spawn menu - New map interface - New player list interface [CHANGED] - Zombies are now handled by clients (experimental), this may improve overall performance of servers and the behaviour of zombies - Desolation Launcher now takes more existing directories into account when verifying files - Increased overall zombie count - Improved auto-save algorithm - It is now easier to find the items needed for a building - Plane crashes now contain AK variants - Helicopter crashsite loot has been redone - Supply drops now have randomized loot - Butane torch probability increased - Loot spawn script improved - Loot probabilities have been redone - Side chat disabled on hardcore servers [FIXED] - Bug where relogging fast enough after death would spawn you with your old loot and at the old position - Bug where using the "Access Inventory" action at buildings would not open the container correctly - Bug where loot wouldn't save in storage containers - Bug where vehicles and buildings would spawn in at the same time resulting in exploding vehicles and/or different positions after restart - Bug where the loot spawn script would not take the last item of a spawn list into account when creating loot piles - Bug where the auto-save script on the server would not save vehicles before restart correctly [REMOVED] - Taviana v [FIXED] - Hatchet now does not longer attract zombies - Fixed a issue with base building weaponholders - Base buildings inventory now works properly - Improved overall performance 0.56.01 [CHANGED] - Temporary downgrade to Taviana version 3 0.56.00 [ADDED] - Loot spawner now uses a delay to prevent lags while loot spawns - Added experimental base building - Added 3 new blueprints for house upgrades - You can now equip your hatchet as a weapon - Player now has godmode until fully spawned ingame - Added new checks to zombie scripts, this should fix long range hits - Added LOS checks to zombie scripts - Areas that spawned zombies can now not spawn zombies again within 10 minutes - You can now manually save vehicles, tents and stashes via action menu - Recoil has been increased - Weapon sway has been reduced - You can now push boats - You can now rotate your character in the main menu by pressing [NUM4] or [NUM6] - Added Mi8 - Added Merlin - Added more boats on Taviana - Added Carry All Woodland Backpack to military loot tables - Added German Flecktarn Backpack to military loot tables - Added MP5A3 to low military loot tables - Vehicles now save their height - Added database debug logs to rpt for server owners - Disabled NVG and TI equipment on vehicles - Disabled helicopter radars - Crashsites may now contain blueprints - New scrap metal textures and model - Vehicles stuck in water will now respawn upon next restart - Zombies may now drop items on death - New entreable buildings (Taviana 4.1) [CHANGED] - Tweaked zombie hit detection distance - Tweaked lightning on all maps - CZ550 in residential areas is now less common - Reduced font size in crafting menu - Changed/Removed sounds temporarily - Zombie spawner will now check for LOS for all players before spawning a zombie - Replaced zombie sounds - You now experience less sway after running - It is now easier to lose zombies - Pushed final zombie hit checks from server to client [REMOVED] - Various sound effects Updated to newest Arm A 3 build Updated to newest CBA build 0.55A RC1 [Added] Taviana support [Added] Enhanced Movement Mod instructions to the F2 help menu [Added] AI patrols at Sector B [Added] New vehicles [Added] Mountain Dew and other food [Added] Ambient helicopters [Added] Ability to craft ghillie suits [Added] 4 new uniforms to the character customization menu [Changed] You now die faster of starvation and dehydration [Changed] You now gain hunger and thirst slower [Changed] Ambient sounds [Changed] Servers updated to newest version of CUP [Changed] Servers updated to newest version of CBA [Changed] M14 DMR redone [Changed] Tents now work without the ammo box inside them [Changed] You can now only craft items with the exact required recipe [Changed] Vehicle interaction now displays damage in percent [Changed] All items masses [Changed] Crashsites rarity [Removed] Ghillie suits from military loot tables [Removed] Several ambient sounds [Removed] Birds sound when firing a weapon [Removed] All Day Z Mod assets [Removed] Debug messages that were still in the release canidate [Fixed] Bug where the CJ130 would crash on the ground [Fixed] A bug that made animals disappear after getting shot [Fixed] "Session Lost" issues [Fixed] Issues with tents and stashes Arma Enhanced Movement CUP Terrains - Core CUP Units CUP Vehicles CUP Weapons HLC AK Pack HLC AR15 Pack HLC Core HLC FAL Pack HLC M14 Pack HLC MP5 Pack HLC Springfield M1903A1 CBA_A3 You are using our website as a guest.

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